Find a League
Arlington – Pickleball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Blue Cypress Park | March 27 | THU7‑10:30pm | Open | Social (Beginner-2.5) |
Closed
Get Info »
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Blue Cypress Park | March 27 | THU7‑10:30pm | Open | Intermediate (3.0-3.5) |
Closed
Get Info »
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Arlington – Soccer
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Buck Park | March 23 | SUN9:00am‑12:30pm | Open | Social |
In Play
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Arlington – Softball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Abess Park | March 25 | TUE6:00‑10:30PM | Mixed Gender | Social | MVP's |
In Play
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Abess Park | March 24 | MON6:00‑10:30PM | Mixed Gender | Social | MVP's |
In Play
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Downtown – Soccer
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Ford on Bay | March 29 | SAT9am‑12:30pm | Open | Social | Ruby Beach Brewing |
Closed
Get Info »
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Downtown – Volleyball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Ford on Bay | March 23 | SUN9:00AM‑12:30PM | Mixed Gender | Social (Grass) | Ruby Beach Brewing |
Cancelled
Get Info »
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Jax Beach – Kickball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Fletcher High School | March 26 | WED7:00‑10:30pm | Mixed Gender | Social | Brix |
In Play
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Jax Beach – Volleyball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Jax Beach Pier | March 27 | THU6:00 ‑ 8:30PM | Mixed Gender | Social | The Brix Taphouse |
Closed
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Jax Beach Pier | March 26 | WED6:00 ‑ 8:30PM | Mixed Gender | Competitive | The Brix Taphouse |
In Play
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Jax Beach Pier | March 26 | WED6:00‑8:30PM | Mixed Gender | Social | The Brix Taphouse |
In Play
Get Info »
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4v4 Jax Beach Pier
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March 25 | TUE6:00 ‑ 8:30PM | Mixed Gender | Social | The Brix Taphouse |
In Play
Get Info »
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Murray Hill – Kickball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Murray Hill Park | March 26 | WED6:30‑10pm | Mixed Gender | Social (Soft Pitching) |
In Play
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Murray Hill – Soccer
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Murray Hill Park | March 24 | MON6‑10:30pm | Open | Social |
In Play
Get Info »
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Riverside – Cornhole
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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New League! Dart Bar - Cornhole
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April 21 | MON7:00‑10:00PM | Open | Social | Dart Bar |
Open
Get Info »
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Riverside – Skeeball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Dart Bar - Skeeball | March 25 | TUE7:00‑9:30PM | Open | Social | Dart Bar |
In Play
Get Info »
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San Marco – Kickball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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San Jose Elementary | June 12 | THU6:30‑10:00pm | Mixed Gender | Social | Tepey's Cerveceria |
Open
Get Info »
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Southside – Bowling
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Bowling Bowlero Southside
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March 27 | THU7:00‑9:30PM | Open | Social | Bowlero |
Closed
Get Info »
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Southside – Flag Football
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Fort Family Park | March 26 | WED6:30PM‑10:30PM | Men's | Men's 5v5 (Turf) |
In Play
Get Info »
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Fort Family Park | March 24 | MON6:30PM‑10:30PM | Mixed Gender | Social (Turf) |
In Play
Get Info »
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Fort Family Park | March 24 | MON6:30PM‑10:30PM | Mixed Gender | INTERMEDIATE (Turf) |
In Play
Get Info »
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Southside – Soccer
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Fort Family Park | March 26 | WED6:30pm‑10:30pm | Open | INTERMEDIATE (Turf) |
In Play
Get Info »
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Southside – Softball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Fort Family Park | March 23 | SUN7:00‑10:00pm | Mixed Gender | Social (Turf) |
In Play
Get Info »
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Southside – Volleyball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Skyline Volleyball | March 26 | WED7:30‑10:30pm | Mixed Gender | Social (Late Night League) |
In Play
Get Info »
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Skyline Volleyball | March 24 | MON7:30‑10:30pm | Mixed Gender | Social (Late Night League) |
In Play
Get Info »
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Springfield – Basketball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Citi Teen Center | June 11 | WED6:30‑10:30pm | Open | INTERMEDIATE | The Garage |
Open
Get Info »
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Town Center – Basketball
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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UNF Field House | March 2 | SUN5:00 ‑ 10:00PM | Open | Competitive | TBD |
In Play
Get Info »
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UNF Field House | March 2 | SUN5:00 ‑ 10:00PM | Open | Social | TBD |
In Play
Get Info »
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Town Center – Cornhole
Venue | Start Date | When | Type
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Level
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All Fray Sports are social in nature, however some leagues may vary in skill levels and competitiveness
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Bar | Status |
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Cornhole Boards | March 27 | THU7:00‑9:30PM | Open | Social | Burrito Gallery |
Closed
Get Info »
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3 ways to register
As an individual
We'll hook you up with a team
As a group
We'll combine your group with others to form a team
As a team
Create a team and your friends can register to join it
Registration Includes
- A spot on a team, in the sport league of your choice
- 6-8 weeks of games, tomfoolery & a playoff tournament
- Sweet league t-shirt, and season champ trophies
- Access to TONS of exclusives like; events, parties, giveaways, & trips
- A chance to make new friends, and reconnect with old ones
Questions? Ask Erin Gay!
If you need help with registration, give us a shout
Skill Levels, Team Sizes, Roster Management
Skill Levels
We are first and foremost a SOCIAL company. As we grow though we are starting to offer more and more variations and competitiveness levels for our leagues. For Dodgeball we have two different options types of play:
- FOAM Coed – for the players looking to get out and be active. Leagues are 50% Games 50% Social. It’s a party!
- Rubber Coed – for our more serious players who love the thrill of victory and loath the taste of defeat! Games are a little more intense and teams more organized.
Team Sizes
Dodgeball teams vary in size based on which type of league it is.
- For 10v10 teams average 14 players.
- 7v7 – 12 players.
- 5v5 – 10 players.
There may be gender requirements for certain leagues. Please check your rules sections.
Roster Management
We allow individuals, small groups and teams to all join our leagues. JAX Fray reserves the right to add additional players to ANY team that is under the official roster size for the league. During registration captains can pick up free agents or mark their group as ready to merge via commish. After registration closes JAX Fray goes through and finalizes rosters by placing free agents, merging groups and deleting unpaid players. Being a promoted team does not mean you may not receive additional players. Teams who want to “lock” their roster may prepay for a team at the official roster size. Example, rubber dodgeball is 14 players officially but your team only wants 10 players. You can purchase a team spot for a roster of 14 and only fill your desired number but those additional spots are technically used and are not refundable.
Our roster sizes tend to allow for more players as our goal is to avoid forfeits at all costs. 1. They are LAME. and 2. It’s not fair to the other teams in the league who expect to play each week if a smaller team cannot field a team week to week. Free agent teams (merged small groups or all FAs made into teams) tend to have larger rosters as the players typically do not know one another and everyone’s schedule varies week to week.
Dodgeball Rules
DODGEBALL RULES
// Opening Rush
- The referee will place six (6) balls on the center line, with three balls on one side and three balls on the other. Players will line up touching the baseline or back wall/net/curtain (location dependent). When the referee blows the whistle, players may run to get the three balls on the right (the ones on the left are for the opposing team).
- If players advance toward the center line prior to the initial whistle, they will receive a false start warning. Subsequent false starts will result in losing a ball to the other team.
- All balls must be cleared by being brought behind the attack line before they can be legally thrown. Only the ball has to travel back behind the attack line, not the player. Once the ball has been cleared, it may be thrown as a live ball.
- If a player throws a ball that has not been cleared, the thrower is out and the ball is dead.
- If a ball remains on the center line for ten seconds after the initial referee whistle, it may be retrieved by either team.
- Live ball vs. dead ball: A ball is live when it is thrown from behind the attack line. Live balls can hit players or be caught thus resulting in outs. A ball becomes dead once it:
- Is caught
- Touches a dead object or player defined as:
- The floor, wall, ceiling, net, or any other part of the facility that is not an active part of the match
- A ball not being held by a live player, including colliding with another live ball in midair
- A player who is already out or a non-player, including spectators and referees
- Crosses the center line without being thrown by an opponent
- A kicked ball is not live as a kick does not qualify as a throw
- Reaching across the center line to tag a player with a ball in hand does not qualify as a throw.
- A blocked ball that crosses the center line does not qualify as a throw
- Out: A player is out if they:
- Are hit by a live ball which subsequently becomes dead without being caught
- Any action performed by a player between getting hit by a live ball and the ball becoming dead is valid and deemed “in play.”
- If a player is hit by a ball and steps off the court prior to that ball being caught by a teammate, the hit player is out and the next player in the out line is revived by the catch.
- Throw a live ball which is caught by a player on the opposing team
- The catching player must have complete control of the ball and be touching the ground inbounds. Catching a live ball will revive the next player in the out line.
- Touch the ground outside the designated boundary area of the court
- Drop a held ball due to a live ball impact
- Are hit by a live ball which subsequently becomes dead without being caught
- Double Catch: When a player, simultaneously, catches two live balls, the two throwers are out and the catch brings ALL players in the out line back in. A valid double catch will be determined at the referee’s discretion.
- Block: A player may use a held ball to deflect a live ball. A blocked ball is still live and treated the same as any other live ball.
- No Blocking may be instituted once time expires. Balls that are blocked once No Blocking has been declared will be deemed to have hit the person using a ball to block and result in an out.
- Losing possession of a held ball as a result of impact from a live ball will result in that player being out. A player may drop the ball they are holding BEFORE catching the incoming ball in order to make a valid play.
- Ricochet: A ricochet occurs when a ball hits one player and then hits another player or players before becoming dead. A ricocheted ball is still live and treated the same as any other live ball.
- All players hit by a ricocheted ball before the ball becomes dead without being caught are out.
- All players hit by a ricocheted ball that is subsequently caught are safe and the thrower is out.
- Shagging: Ball retrievers, such as inactive players or non-players, may return out of bounds balls back to the play area. Balls should be rolled into play to avoid distracting players. Any ball that is shagged violating the rules below will may be awarded to the opposing team at the referee’s discretion. Should continued violations occur, offending players may be suspended or ejected.
- Ball retrievers may not step or reach into the play area.
- Ball retrievers must immediately return balls into play. Ball retrievers may not hold onto balls or leave them out of play until their teammate is ready for a ball.
- Ball retrievers may not prevent a ball from rolling across the center line to the opposing team.
- In some leagues, active players are permitted to leave the court to pick up and out-of-bounds ball. When permitted, players have 5 seconds to retrieve the ball and return to the playing area. They must enter and exit from the back of the court. Players may roll any number of balls back into play but may only carry one ball back in.
- If a player runs or jumps out of bounds in an attempt to dodge or catch a ball, but acts as though they were going out to pick up a ball, they will be ruled out.
- If a player fails to return to the court within 5 seconds, they will be declared out.
- Stalling: When play becomes stagnant, the referee will count down 10 seconds to initiate a throw to keep the game moving. The team with the burden to throw is determined as follows:
- After the opening rush, the team that won the last set is obligated to throw first. For the first game, both teams share the burden to throw and will both need to move at least one ball across the center line.
- If a team has 4 or more balls on their side of the court, they are obligated to throw first. This includes balls on the ground outside the boundary area.
- If each team has 3 balls, the side with more players on court has to throw.
- If both teams have 3 balls and the number of players on court is equal, the team that threw last is safe and the opposing team must throw.
- Deliberately throwing balls so they return without giving the other team a chance to take control of them is stalling. Referees may award the stalled ball to the opposing team.
- Head Shots: Shots directly to the head (any area above the shoulders) do not result in an out. If a player is hit directly in the head and that player or their teammate catches the ball, the catch counts. If a player blocks the ball into their own head, they are out (that’s not a direct headshot). If a player moves their head intentionally into the flight path of the ball, this will count as an out.
- If a player is hit while touching the ground with “3 points of contact,” the hit counts and you are out. “3 points of contact” exist when at least 3 parts of your body are touching the ground (e.g. two feet and one knee, two feet and a hand, sitting, etc.).
- High Throw/Head Hunting: Intentionally throwing the ball at or above neck level is not permitted. The referee may give a high throw warning, and, if continued, eject players as necessary.
- Trap: A ball hitting the floor and a player at the same time does not result in an out.
- Ball Grip: Squeezing a ball in order to alter its flight when thrown or gain a better grip on the ball is not permitted. While holding a ball, players’ fingers must remain extended so as to “palm” the ball. Players hit out by a pinched ball will not be declared out. A pinched ball that is caught will still count as a caught ball.
- Pinching or squeezing the ball may result in verbal warnings and/or ejection from the round or match.
- Slapping / Punching: Striking the ball with an open or closed hand or arm in an attempt to get a player out is NOT a valid throw attempt. Players caught slapping or punching the ball will first receive a team warning, and further violations will result in the offending player being called out.
- Trick Throws: As long as players maintain control of the ball and their body throughout their throw, the throw will be considered valid.
// Referees & Sportsmanship
- Dodgeball is a self-regulated game that relies on the Honor System. If you are out, you are expected to raise your hand and go out without anybody else telling you to do so. If one of your teammates is out (knowingly or not) and does not go out, it is your responsibility to tell them to do so. While referees will at times let you know if you are out, a lack of a call by a Referee does not remove your obligation to abide by the Honor System.
- Referees assist in making calls, settling disputes, maintaining game flow, and upholding good sportsmanship. Remember this league is for fun! Referees can call you out, but they shouldn’t have to. Referees can stop play by blowing their whistle and walking onto the court, at which time all live balls are immediately declared dead until the ref resumes play with their whistle.
- Foam Dodgeball: 1 Referee will be positioned at the center line on one side of the court.
- Rubber Dodgeball: 2 Referees will be positioned at the center line on opposite sides of the court.
- All decisions made by the referees are final.
// General Overview
- The Basics: Hit an opponent with a ball to get them out. If they catch it, the thrower is out and the catcher gets a teammate back in. A team wins a round when all players on the opposing team have been eliminated. A team wins a match by winning the most games within the designated time frame.
// Court Set Up & Boundaries
- The Center Line: Runs horizontally across the middle of the playing area and serves as the divider between team areas. The center line extends infinitely in either direction of the actual marked line on the court.
- Players may step over the centerline on the initial rush, but doing so any time after that will result in the offending player being called out by the referee. This includes reaching across the center line to pick up a ball. If a ball is not on your side of the court, you may not pick it up. Players who do so will be called out.
- Intentionally crossing the center line and throwing the ball before touching the ground is not allowed. Any player doing so will be called out and the ball will be ruled dead.
- If a player controls a catch on their side of the court and falls to the other side immediately thereafter, the catch is considered valid but the catcher is then ruled out for having crossed the centerline.
- The Attack Line: Runs parallel to the center line.
- Foam Dodgeball – Marked 4 feet from the center line. Players must throw from behind the attack line to get an opposing player out. Any throw made over the attack line will be ruled an illegal throw. While there is no penalty to the thrower, the ball cannot hit any opposing players out though it may be caught to get the thrower out.
- Rubber Dodgeball – Marked 6 feet from the center line. All balls must be brought back behind the attack line after the initial rush to become a live ball. Once the balls have been brought back across this line, it is no longer in effect throughout the game.
- Women’s Line: A women’s attack line may be used. If in play, women players are permitted to go up to the opponent’s attack line to throw.
- Out of Bounds: All players must stay within the boundary lines of the court. A player is out if their body or their article of clothing touches the floor outside of the court boundary lines for any reason. Players may not reach across the center line or step out of bounds to retrieve a ball. Catches count only if the catching player has two (2) feet in bounds when caught.
- If the player makes the catch (control/possession obtained) with two feet in bounds but falls out of bounds due to momentum, the catch will count but the catcher will be declared out.
- Out Players – How to Exit & Line Up: Players who are out must exit the court at the nearest point of exit. Players must raise their hand when exiting the court to designate being out and do their best to avoid interfering with game play. Players who repeatedly interfere with game play while exiting may receive a penalty card.
- If a player is in possession of ball(s) when they are hit out, they may pass those balls to a teammate. If a player is not in possession of ball(s) when they are hit out, they are not allowed to touch any balls on the court. If they do, a team may have that ball stripped from them and given to the other team at the referee’s discretion.
- Out players line up on the side of the court with the first player out closest to the back of the court. Players come in on catches in the same order they arrived in the out line. Returning players are active upon having 1 foot in bounds and should re-enter play from the baseline. Players on their way to the out line cannot come in on a catch.
- Players must line up (and re-enter play) in the order in which they are eliminated. Any team found to be reordering their out players may receive a penalty, up to and including loss of that round and/or game.
- A player has 5 seconds to re-enter the court after a catch. It is at the referee’s discretion to either allow or not allow a player back in the game if they are taking too much time to return to the playing area.
Dodgeball FAQ's
General
JAX Fray understands that for most people joining a sports team is about hanging out with your friends, having a good time and meeting some new people. We strive to keep the games fair and stress free so you can do just that… socialize and have a good time!
Category: General
You simply show up at the courts/fields/bar for your scheduled games, you and your teammates play your opponents for about 30-60 minutes and then everyone heads on over to the nearby sponsor bar for food, drinks, and partying! It’s a ridiculously easy formula that’s seriously fun!
Times: Depending on the location and day, weekday games are played between 6:00 and 11:30 pm. Weekend games can be anytime during the day or evening. Please check your specific league page for more details.
Category: General
All players must be at least 21. Why? Because playing your game is only a small part of it. A large part of the fun happens at the bars after the games are done! Most players are between 23 and 31 years old and 60% are female.
Category: General
JAX Fray operates a lot like the sports leagues of your youth. Our goal is to connect people socially and to play more often! Our leagues are 6-8 weeks long with a final championship tournament and sponsor bars to enjoy JAX Fray exclusive deals before and after games. We also host one time events as well. From softball, to league parties, to scavenger hunts, JAX Fray organizes the events so all you have to do is show up and have fun!
Category: General
Since the beginning, JAX Fray has always been more about meeting people, playing a fun game and socializing afterward at the bar. A few players are naturally more competitive than others but don’t worry, 95% of JAX Fray is NOT competitive.
As we grow we will begin to offer divisions for different skill levels for select sports BUT every league we offer is inherently SOCIAL, in that we are all out there to have a good time and meet new people!
Category: General
Registration dues vary by location, night and sport. JAX Fray strives to keep dues low while still providing a quality experience for our members. Select the league you are interested in joining and you will see the current pricing for that league. This fee covers insurance, field permits, equipment, player t-shirts, parties, prizes, recruiting, staffing at every league and the tons of other JAX Fray events that we will be hosting throughout the year. You definitely get your money’s worth!
Each league typically gets at least a 6 game regular season, tomfoolery, and league-wide parties where you’ll get to meet literally hundreds and hundreds of other players. You’ll also have access to all our other league-related events, shindigs, and parties throughout the year.
*Please note, JAX Fray does not issue refunds.*
Category: General
JAX Fray has a no refund policy. Often our rosters have limited space and last minute cancellations hinder our ability to properly plan and organize the season and our leagues as well as the costs that have already been incurred by the league.
If you are unable to participate after completing the registration process, contact our Customer Experience team at [email protected] to see what options are available for you.
Category: General
To register, select your desired sport, day and location (as long as registration is still open and available). Make sure to read through the season info before signing up (dates,location,etc). Click through the links and you will be guided through the process. If you have any questions email us at [email protected]
Category: General
Absolutely! The majority of JAX Fray players sign up as independents or in smaller groups. Once registration for a division is closed, we merge all free agents and small groups into bigger teams, as space is available. Right off the bat, you’ll get to meet new people from your team alone, not to mention all the other players from the other teams as the season plays out!
JAX Fray is the EASIEST way to meet people and make new friends!
Category: General
Your ringleader simply forms a new group during the registration process. Once they’re registered, everyone then registers under that group / team. Easy Peasy! Doesn’t matter how small your group is, we’ll keep your buddies together when we merge and finalize teams after registration is closed. Start telling your buddies to sign up now!
*JAX Fray reserves the right to put independent players on your group / team.*
Category: General
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- If you would like to prepay for other players or for an entire team you have the option to do so when registering! First and foremost, you need to choose your destiny (Individual, Join an Existing Group, or Start a new Group).No matter which option you select, you will then see the option to Prepay for Others. Simply enter the number of additional people you are paying for, create a prepaid code and your total cost should update next to the box. Provide your created prepaid code to your players to use when they go to register for the season to mark their registration as paid.
- Some of our divisions now offer an option to prepay for a full team! When you are creating a team/group you can select to “Prepay for a Team” just under the prepay for others option. The total for payment should be reflected on the right-hand side of the screen. Complete the rest of the registration prompts and proceed to the payment screen. When you pay for a full team you are paying for a team spot in the league and a specific number of roster spots. Your teammates still need to register for the season and apply your prepaid code! If you would like additional players you can add additional roster spots at the time of checkout or after the purchase.
- If you have a corporate company team or want to bring a very large group of rotating players, please fill out the form here to talk about corporate packages!
Category: General
Yes, we do offer the option to pay as a team. Since our registration is individually based, the team rate is based on our roster table for an official roster size X the registration cost. For steps on how to pay for a team during the registration process please check the “Can I Pay for my Friends” FAQ.
Every player must be a registered member on the roster. We do not allow subs/walk-ups/whomever to play with us without being a registered JAX Fray player. Certain leagues CAN use subs as long as that person is registered in the same season.
*Are you a Corporate or other special group? Please fill out the form here for special group packages.*
Category: General
First… are you sure you don’t know them or that they aren’t a friend of a friend? Once you’ve checked there it likely means free agents or another small group has been merged onto your team. When groups do not reach full team size we merge groups and free agents together to fill out rosters.
Category: General
Lots of people join JAX Fray for different reasons and sometimes you may find yourself on a team that you just don’t mesh with. No worries, shoot us an email at [email protected] and we will find you a new home!
Category: General
- First Offense: Loss of game.
- Second Offense: Loss of game and staff reserves the right to remove team from playoffs.
- Third Offense: Potential Removal from the league, at the discretion of league commissioners.
- Any team that forfeits more than once also forfeits any guarantee or right to a certain number of guaranteed games.
- If you know in advance that your team is going to forfeit a game, we encourage you to let us know prior by emailing [email protected] so as to help us notify your opponent.
- Teams have until ten minutes past the designated start time to field a full squad (minimum numbers of players required to play according to the rules). Refer to rules regarding gender policies(batting ratios, female designated football plays, etc). Anything less then the minimum must be approved by the staff and opposing team.
Category: General
- We make the final call a few hours before the games the day of, but for the most part, we usually play through a light drizzle. At permitted locations that call to cancel is made by the operating DPR. We usually build one or more weeks of make up days in case of weather. If a league has multiple cancellations game MAY NOT be able to be made up.
- Unsure if your game is a go for the night? Be sure to do the following:
- Keep an eye on your email and texts for a weather postponement email (inbox, junk and spam folders)
- Download the United Fray App to stay in the know!
Category: General
Absolutely! We use commish and Stripe as our processor. Simply follow the prompts at the end of your registration to pay with your debit or credit card.
Category: General